Ender in Exile (The Ender Quintet)
Ender in Exile (The Ender Quintet) book cover

Ender in Exile (The Ender Quintet)

Price
$22.13
Format
Hardcover
Pages
384
Publisher
Tor Books
Publication Date
Dimensions
6.13 x 1.19 x 9.25 inches
Weight
1.3 pounds

Description

From Publishers Weekly Set between Card's Hugo and Nebula–winning Ender's Game (1985) and Speaker for the Dead (1986), this philosophical novel covers familiar events, but puts new emphasis on their ethical ramifications. In the wake of his victory over the alien Formics, 12-year-old military genius Ender Wiggins is hailed as a hero, but governments opposed to the International Fleet, which trained him, intend to portray him as a monster. Ender winds up as titular governor of one of the new human colonies, where he struggles to adapt to civilian life and ponders his role in the deaths of thousands of humans and an entire alien species. His agonized musings aren't always sophisticated but possess a certain gravitas. Fans will find this offering illuminating, and it's also accessible to thoughtful readers new to the series. (Nov.) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. From School Library Journal Adult/High School—Here is Card's answer to all those readers who asked, "What happened to Ender?" between Ender's Game (1985) and Speaker for the Dead (1986, both Tor), a gap that covers nearly 3000 years. Twelve-year-old Ender Wiggin should be coming home to a hero's welcome after wiping out the dreaded buggers—aliens who have twice defeated humanity in the past—in a fierce space battle. He is instead proclaimed a dangerous weapon and appointed titular governor of a colony world to keep him as far away from Earth as possible. His beloved sister Valentine joins him on the colony ship but is unable to penetrate the barriers he has erected around himself. Wracked with remorse at his genocide of the buggers, Ender searches for the reason the aliens allowed him to defeat them, knowing the answer will give him direction. As in most great speculative fiction, Card mines the depths of humanity's philosophical and political ideas through Ender's trials and discoveries. Exile brings together many drifting story lines from a number of other books in the series, so it's not for the uninitiated. For those who are familiar with Ender and his world, this is a wonderful treat to be devoured whole in a gulp and then returned to later to digest at leisure.— Charli Osborne, Oxford Public Library, MI Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. From Booklist Card’s latest addition to the Ender Wiggins canon nicely dovetails with Ender’s Game (1977) and Ender’s Shadow (1999), which it parallels by looking at the same events from another viewpoint. The war against the Buggers is over; all the Formic hive queens are dead—so now what is Ender to do? Returning to Earth seems problematic, since he’s viewed as both war hero and villainous murderer of children. Ender, wracked with guilt over the destruction of the Formics, tenaciously struggles with the question of why the queens let him kill them and begins his long pursuit of atonement. His exile sends him, at age 13, with a large group of new colonists, including his sister, Valentine, to an established human colony on a former Formic world, of which he will be governor. Meanwhile, his brother, Peter, back on Earth, is surreptitiously manipulating politics in order to become the Hegemon. Threads from all the other books in the series flow through this narrative,xa0which fills gaps, fleshes out familiar characterizations, and introduces well-limned new ones. Ender’s angst, combined with his handling of the intrigue swirling around him, ensures the depth for which the series is famous. --Sally Estes "An affecting novel full of surprises." -- The New York Times Book Review on Ender's Game "The novels of Orson Scott Card's Ender series are an intriguing combination of action, military and political strategy, elaborate war games and psychology." -- USA Today “ Card's prose is powerful here, as is his consideration of mystical and quasi-religious themes. Though billed as the final Ender novel, this story leaves enough mysteries unexplored to justify another entry; and Card fans should find that possibility, like this novel, very welcome indeed." --Publishers Weekly (starred review) on Children of the Mind “Orson Scott Card made a strong case for being the best writer science fiction has to offer.” -- The Houston Post on Xenocide "There aren't too many recent sf novels we can confidently call truly moral works, but Speaker for the Dead is one. It's a completely gripping story." -- The Toronto Star "An undeniable heavyweight . . . This book combines Card's quirky style with his hard ethical dilemmas and sharply drawn portraits." --New York Daily News on Ender's Game "This is Card at the height of his very considerable powers--a major SF novel by any reasonable standard." -- Booklist on Ender’s Game Orson Scott Card is the bestselling author best known for the classic Ender's Game, Ender's Shadow and other novels in the Ender universe. Most recently, he was awarded the 2008 Margaret A. Edwards Award for lifetime achievement in Young Adult literature, from the American Library Association. Card has written sixty-one books, assorted plays, comics, and essays and newspaper columns. His work has won multiple awards, including back-to-back wins of the Hugo and the Nebula Awards—the only author to have done so in consecutive years. His titles have also landed on “best of” lists and been adopted by cities, universities and libraries for reading programs. The Ender novels have inspired a Marvel Comics series, a forthcoming video game from Chair Entertainment, and pre-production on a film version. A highly anticipated The Authorized Ender Companion , written by Jake Black, is also forthcoming. Card offers writing workshops from time to time and occasionally teaches writing and literature at universities. Orson Scott Card currently lives with his family in Greensboro, NC. Excerpt. © Reprinted by permission. All rights reserved. CHAPTER 1 To: [email protected], [email protected] From: hgraff%[email protected] Subj: When Andrew Returns Home Dear John Paul and Theresa Wiggin, You understand that during the recent attempt by the Warsaw Pact to take over the International Fleet, our sole concern at EducAdmin was the safety of the children. Now we are finally able to begin working out the logistics of sending the children home. We assure you that Andrew will be provided with continuous surveillance and an active bodyguard throughout his transfer from the I.F. to American government control. We are still negotiating the degree to which the I.F. will continue to provide protection after the transfer. Every effort is being made by EducAdmin to assure that Andrew will be able to return to the most normal childhood possible. However, I wish your advice about whether he should be retained here in isolation until the conclusion of the inquiries into EducAdmin actions during the late campaign. It is quite likely that testimony will be offered that depicts Andrew and his actions in damaging ways, in order to attack EducAdmin through him (and the other children). Herat IFCom we can keep him from hearing the worst of it; on Earth, no such protection will be possible and it is likelier that he will be called to "testify." Hyrum Graff Theresa Wiggin was sitting up in bed, holding her printout of Graff’s letter. " ‘Called to "testify." ’ Which means putting him on exhibit as—what, a hero? More likely a monster, since we already have various senators decrying the exploitation of children." "That’ll teach him to save the human race," said her husband, John Paul. "This is not a time for flippancy." "Theresa, be reasonable," said John Paul. "I want Ender home as much as you do." "No you don’t," said Theresa fiercely. "You don’t ache with the need for him every day."Even as she said it she knew she was being unfair to him, and she covered her eyes and shook her head. To his credit, he understood and didn’t argue with her about what he did and did not feel. "You can never have the years they’ve taken, Theresa. He’s not the boy we knew." "Then we’ll get to know the boy he is. Here. In our home." "Surrounded by guards." "That’s the part I refuse to accept. Who would want to hurt him?" John Paul set down the book he was no longer pretending to read. "Theresa, you’re the smartest person I know." "He’s a child!" "He won a war against incredibly superior forces." "He fired off one weapon. Which he did not design or deploy." "He got that weapon into firing range." "The formics are gone! He’s a hero, he’s not in danger." "All right, Theresa, he’s a hero. How is he going to go to middle school? What eighth- grade teacher is ready for him? What school dance is he going to be ready for?" "It will take time. But here, with his family—" "Yes, we’re such a warm, welcoming group of people, a love nest into which he’ll fit so easily." "We do love each other!" "Theresa, Colonel Graff is only trying to warn us that Ender isn’t just our son." "He’s nobody else’s son." "You know who wants to kill our son." "No, I don’t." "Every government that thinks of American military power as an obstacle to their plans." "But Ender isn’t going to be in the military, he’s going to be—" "This week he won’t be in the American military. Maybe. He won awards at the age of twelve, Theresa. What makes you think he won’t be drafted by our benevolent and democratic government the moment he gets back to Earth? Or put into protective custody? Maybe they’ll let us go with him and maybe they won’t." Theresa let the tears flow down her cheeks. "So you’re saying that when he left here we lost him forever." "I’m saying that when your child goes off to war, you will never get him back. Not as he was, not the same boy. Changed, if he comes back at all. So let me ask you. Do you want him to go where he’s in the greatest danger, or to stay where he’s relatively safe?" "You think Graff is trying to get us to tell him to keep Ender with him out there in space." "I think Graff cares what happens to Ender, and he’s letting us know—without actually saying it, because every letter he sends can be used against him in court—that Ender is in terrible danger. Not ten minutes after Ender’s victory, the Russians made their brutal play for control of the I.F. Their soldiers killed thousands of fleet officers before the I.F. was able to force their surrender. What would they have done if they had won? Brought Ender home and put on a big parade for him?" Theresa knew all of this. She had known it, viscerally at least, from the moment she read Graff’s letter. No, she had known it even before, had known it with a sick dread as soon as she heard that the Formic War was over. He would not be coming home. She felt John Paul’s hand on her shoulder. She shrugged it off. His hand returned, stroking her arm as she lay there, facing away from him, crying because she knew she had already lost the argument, crying because she wasn’t even on her own side in their quarrel. "We knew when he was born that he didn’t belong to us." "He does belong to us." "If he comes home, his life belongs to whatever government has the power to protect him and use him—or kill him. He’s the single most important asset surviving from the war. The great weapon. That’s all he’ll be—that and such a celebrity he can’t possibly have a normal childhood anyway. And would we be much help, Theresa? Do we understand what his life has been for the past seven years? What kind of parents can we be to the boy—the man—that he’s become?" "We would be wonderful," she said. "And we know this because we’re such perfect parents for the children we have at home with us." Theresa rolled onto her back. "Oh, dear. Poor Peter. It must be killing him that Ender might come home." "Take the wind right out of his sails." "Oh, I’m not sure of that," said Theresa. "I bet Peter is already figuring out how to exploit Ender’s return." "Until he finds out that Ender is much too clever to be exploited." "What preparation does Ender have for politics? He’s been in the military all this time." John Paul chuckled. "All right, yes, of course the military is just as political as government." "But you’re right," said John Paul. "Ender’s had protection there, people who intended to exploit him, yes, but he hasn’t had to do any bureaucratic fighting for himself. He’s probably a babe in the woods when it comes to maneuvering like that." "So Peter really could use him?" "That’s not what worries me. What worries me is what Peter will do when he finds out that he can’t use him." Theresa sat back up and faced her husband. "You can’t think Pete would raise a hand against Ender!" "Peter doesn’t raise his own hand to do anything difficult or dangerous. You know how he’s been using Valentine." "Only because she lets him use her." "Exactly my point," said John Paul. "Ender is not in danger from his own family." "Theresa, we have to decide: What’s best for Ender? What’s best forgetter and Valentine? What’s best for the future of the world?" "Sitting here on our bed, in the middle of the night, the two of us are deciding the fate of the world?" "When we conceived little Andrew, my dear, we decided the fate of the world." "And had a good time doing it," she added. "Is it good for Ender to come home? Will it make him happy?" "Do you really think he’s forgotten us?" she asked. "Do you think Ender doesn’t care whether he comes home?" "Coming home lasts a day or two. Then there’s living here. The danger from foreign powers, the unnaturalness of his life at school, the constant infringements on his privacy, and let’s not forget Peter’s unquenchable ambition and envy. So I ask again, will Ender’s life here be happier than it would be if . . ." "If he stays out in space? What kind of life will that be for him?" "The I.F. has made its commitment—total neutrality in regard to anything happening on Earth. If they have Ender, then the whole world—every government—will know they’d better not try to go up against the Fleet." "So by not coming home, Ender continues to save the world on an ongoing basis," said Theresa. "What a useful life he’ll have." "The point is that nobody else can use him." Theresa put on her sweetest voice. "So you think we should write back to Graff and tell him that we don’t want Ender to come home?" "We can’... Read more

Features & Highlights

  • After twenty-three years, Orson Scott Card returns to his acclaimed best-selling series with the first true, direct sequel to the classic
  • Ender's Game
  • .
  • In
  • Ender’s Game
  • , the world’s most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strategy, and secret intelligence to fight a dangerous war on behalf of those left on Earth. But they also learned some important and less definable lessons about life.
  • After the life-changing events of those years, these children—now teenagers—must leave the school and readapt to life in the outside world.
  • Having not seen their families or interacted with other people for years—where do they go now? What can they do?
  • Ender fought for humanity, but he is now reviled as a ruthless assassin. No longer allowed to live on Earth, he enters into exile. With his sister Valentine, he chooses to leave the only home he’s ever known to begin a relativistic—and revelatory—journey beyond the stars.
  • What happened during the years between
  • Ender’s Game
  • and
  • Speaker for the Dead
  • ? What did Ender go through from the ages of 12 through 35? The story of those years has never been told. Taking place 3000 years before Ender finally receives his chance at redemption in
  • Speaker for the Dead
  • , this is the long-lost story of Ender.
  • For twenty-three years, millions of readers have wondered and now they will receive the answers.
  • Ender in Exile
  • is
  • Orson Scott Card
  • ’s moving return to all the action and the adventure, the profound exploration of war and society, and the characters one never forgot.
  • On one of these ships, there is a baby that just may share the same special gifts as Ender’s old friend Bean

Customer Reviews

Rating Breakdown

★★★★★
30%
(1.1K)
★★★★
25%
(880)
★★★
15%
(528)
★★
7%
(246)
23%
(811)

Most Helpful Reviews

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A Novelette Stretched to 380 Pages, Sold for Christmas

I would have rated this book differently if the previous 8 had not been impeccable...

In the end notes (audio book) Card himself thanks various people for helping him put this book together on very short notice... The book was published to coincide with Christmas 2008.

I'm not even going to get into how poorly this is written compared to the other books. All I can say is that I have read the 8 part series 3 times and never plan to pick up this book again!

I'll just say that Card has a talent for working out conflicts within characters by using dialog, sometimes internal, sometimes with other characters... What is so sad about this book is that he just states these changes in characters instead of arriving at them over time... E.g. in the closing segment (no spoiler) the main antagonist "realizes" his entire world view is wrong, changes his belief system and transforms into a new person... While this kind of magical personality transformation may be acceptable in other novelist's work, Card has too great of a history of psychological realism to support such an idealized caricature of human development.

Read Enders Game... It is better than Harry Potter, better than Dune and the series is epic... This book is destined to be a paper weight.
16 people found this helpful
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A Decent Book Ruined by the Author

Orson Scott Card's first four Ender books have a revered place on my SF bookshelf. However, whatever he had going for him at the time he wrote them has seemed to have faded completely through the Bean series and now there is very little left of Card's mastery. What's replaced it is an irritating and overwhelming preachiness--Card makes every opportunity to clumsily try to ram his LDS-inspired 'morality' down everyone's throat. You'll see not-at-all subtle slams on homosexuality and a lot of calls for man-woman monogamy. Of course you should only have sex to reproduce too.

It's a pity, because the story itself isn't bad. But a novel isn't a soapbox for its author to preach his views to a captive audience. Stick with the first four novels, before the LDS church lobotomized him and turned him into Mormon Zombie Card.
5 people found this helpful
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absolute crap, Card is taking the piss on readers who will pay anything

I could not believe this book.

SPOILER ALERT (although this book is so bad you shouldn't care about spoilers).

The huge plot arc about Ender vs the captain of the colony ship was drawn out ridiculously long. Scarcely ANY effort or print space was given to tying up the most important part of the plot and the entire reason people were looking forward to this book: the loose end of Bean's stolen child.

First off, there is no way that the antonite/leguminote portrayed in this book can hope to match up to what was portrayed in all of the other books and shadows in flight. Bean's son acts like an idiot and makes constant mistakes, not to mention he is also an emotional wreck. There is no way the influence of the moron-mother has any effect logically since Bean did well from being an infant on the streets by himself and his children on the ship in the next book also do incredibly well without hardly any of his help.

This book is embarrassing. I cannot imagine how most fans of the Ender franchise will feel when they read it. Like Shadows In Flight it is painfully short for such an expensive price.
4 people found this helpful
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A difficult task for Card in writing this book

In writing a book that must coincide with the cannon of a story in books that have both gone before it AND after it, the writer is faced with huge limitations. Surprise with characterisation is incredibly difficult to achieve- anything astonishing enough in Ender Wiggin revealed in Ender in Exile would immediately bring up questions of, "Why haven't we heard of or seen this in Speaker for the Dead," or another sequel.

That said, with writing within the given confines Card has written this to be more entertaining than at least slightly what was required to read the whole book. One nice thing about the book, and perhaps at the same time a potential major flaw is it's major departure from any commonly recognizable story structure. After reading it I still can't find out how the hero grudgingly accepts the challenge, then is faced with obstacles, then seemingly is on the verge of victory with yet another huge obstacle, and then triumph. What we see here is more along the lines of "To Kill a Mockingbird," where it is more of a story that streams without such standardized plot structures and where the content itself, from sentence to sentence, paragraph to paragraph, is entertaining enough in itself to keep the pages turning until all 453 are done.

A couple gripes, and a couple praises.

Gripe: The characters don't reminisce in the same way as Mr. Card left them in earlier books. I read in an old interview of Mr. Card's where he talked about how people naturally age and change, and that would thus show in the books, but I just don't feel like Ender, and to a lesser extent, Valentine, are the same person as they were. Card does mention in the end of the book that he couldn't be bothered to read up on the previous novels. Had he at least read Ender's game again I believe he would have written Ender a little more in line with what he had before. Ender had only aged about two or three years in this sequel, after all, yet here he feels like he has completely triumphed over all threats of any emotional pain. The almost unbearable stress from battle school is gone and any kind of stress or verbal abuse rolls off of Ender's shoulders in a manner that would make any zen master appear to be the fidgety grandmother of one of the young female characters in the novel.

Valentine, as well, was just plain unlikeable, and almost nothing like herself as before. In Ender's game she was a real sweet heart. Her heart ached endlessly for her baby brother, Andrew, and she longed for his company, desperate for his well being. Their time on the lake was very sweet. In this book, though, she totally NAGS it up the whole time- oh my god! Someone shut her the hell up, please! I damn near flicked the page when she came out barking at her brother, hands assumedly on hips, at a pivital confrontation near the end of the novel. You might expect a woman like her to be waiting for her husband to come home from work, and when the door opens he gets, "You left me here with three **** kids and a refrigerator full of *** **** goverment issued I.F. cheese!" Her nagging would be a little more acceptable if she resembled more of what Card had created her originally, but now I find myself looking at two different characters- one I liked a lot, and one I only just barely like.

Graff, also, is a little timid for my tastes now. What happened to badass, ruthless Graff who busted balls at every opportunity? Put those kids through hell Graff, it's for the fate of the world! Oh, well. Still, Mr. Card- if you expect thousands upon thousands of people to each spend 10 hours reading a novel, perhaps you could spend a mere 5 or so yourself to read through Ender's Game to at least put in your mind the subtle nuances of the characters you've created. Of course, that is your choice. I think it would have been better for the benefit of all, though.

Another gripe: The whole thing about Ender being mass criticized for killing Bonzo and Stilson, to me, is ridiculous. Sure, the media can spin things, and people can be put in a wrong light. But this whole thing about Ender being hated because of two worthless children he went a little overboard on self defense is, to me, completely unbelievable. I think if ALL of this happened in real life, page for page, in our world today, and we were living in the time of Ender in Exile, 999 people out of 1,000 on the streets, when asked, "What do you think of Ender Wiggin, who saved us all from UTTER EXTERMINATION at the expense of his own childhood and seperation from his family,considering he killed those two boys in self defense? Do you think he's a cold blooded killer?" they would say, after a long, schocking pause, "I should slap the **** out of you for even SPEAKING of Ender Wiggin in a light that isn't brimming with connotations of utmost respect and praise. How unworthy of you to even cite such a stupid allegation of the one who saved us ALL at his own expense. Those two children almost hurt him, our savior, and it was ABSOLUTELY NECESSARY for them to DIE so that not a FRACTION OF A PERCENT CHANCE REMAINED THAT THEY MIGHT HURT HIM IN THE FUTURE." They may change the wording a tad, but whatever. That the courts were considering prosecuting him- WHAT courts, if not for him?

Final gripe: The book clearly was rushed. If not rushed, then it clearly did not have Mr. Card by the heart as Ender's Game and Ender's Shadow did, and even Speaker for the Dead. Mr. Card tells how he was obsessed with Ender's Shadow while writing it, and it was OVERTLY OBVIOUS. The book was GODLY. This book, from a writing standpoint, seems that Mr. Card has so much experience under his belt that his early rough drafts are already in such decent condition that most of his passages only required one or two rewrites and that was it. Not a lot of passion is evident here- not as much ties together as in previous books, not as much stuff is shocking. That said, it is still a mark above most novels as I'm comparing this only to his own previous books. I know what Mr. Card is capable of (demigod-level brilliance) and this book doesn't deliver on that level.

Praise: Mr. Card can write better than anyone. This book IS entertaining despite the critcism it has recieved for not being as good as its predecessor. The middle of this book is quite engrossing as compared to most other novels, especially a long-term confronation Ender has with another character and its EPIC resolution.

I would recommend the book to Ender fans. I think the quality is good such that those who haven't read the first book would appreciate it since Card is such a good writer, but their entertainment time would much better be leveraged in reading Ender's Game first.
4 people found this helpful
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Hmmmm

I love the Enderverse, I really do. I love the characters, situation, everything.

This is the book I waited I don't know how many years for.

And what it ends up is a disappointing soap opera that feels like OSC is milking the enderverse for every penny. There is so little by way of additional story that it would have been better for a 'bonus chapter' to be added to Ender's game with the meat of this story in it. That's how bad it is.

Enderverse books used to be a 'must buy'...unfortunately this is the last nail in the coffin of their status.
3 people found this helpful
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How the future came to be...

Ender in Exile is a gift to those who have followed the series. It answers a lot of big questions and gives us a great perspective on who Ender is. After reading how the children of Battle School all go off to change the earth with their brilliance, military strategy, and conflict, we really never got to see the aftermath of the Formic war with Ender.

This book, because of Ender's travels, is more like a series of short stories rather than a massive rise to a dramatic climax as we saw in Ender's Game. Card himself calls this book Chapters 15 and 16. But with the experience he has as a writer over these years and the universe he's created, Card has done well to bring this out now because there was no way for it to have the impact it has without first creating the wrappings which show the enormous impact that Ender had on all of life.

Situations without resolution build up. Dependably, and expectedly, Ender does the unexpected and creates beauty and good out of what ugliness humanity, and other forms of life throw at him.

Touching, painful, riddled with sorrow and joy, knowing all the time, the already documented amazing and extremely complex future and philosophy that is to come, this easy to read and low key novel is a well done, must read, and will-read, for those who have followed Ender to the ends of the universe and back.
3 people found this helpful
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Well-written and enjoyable to read, but ...

At the end of Ender's Game, Card wrote a chapter to link it to the events in Speaker for the Dead. It covers a long period of time in very few words, and is quite an abrupt end to that novel.

Ender in Exile is an expansion of those events, and is, I think, a better recounting of them. In fact, I enjoyed this book far more than I expected to. I'd read some scathing reviews of it, which said that it's just talk talk talk, that it's boring, that nothing happens. There is a lot of dialogue in this book, and sometimes it does get a little tiresome, but there's much here to appreciate and enjoy.

Card addresses some important events and themes: Ender's emotional recovery immediately after the War, his tenure as governor on the first colony he visited, and his wrestling with guilt over the Xenocide of the Formics. There are also some interesting new plot developments - the details of colonization after the War, and a sub-plot involving a girl with an overbearing mother who takes a shine to Ender.

Less successful is the resolution of a plot thread from the Shadow series. It feels like it was tacked on at the end of the novel, the central conflict it describes doesn't really make much sense, and it requires the reader to have read the four books of that series to really appreciate and understand it. Ender in Exile would have been a stronger novel without it.

I must say, too, that I have mixed feelings about whether the novel as a whole was really necessary. Yes, it is a better link to Speaker than the single chapter that existed before, but what was the story that compelled Card to write it? It's interesting, but not compelling. It adds more detail, but not more substance. I truly think Card believes in this book, and that he's not "churning out" another Ender novel, but I'm not sure why he wrote it.

So, a mixed bag - very well-written and interesting, but a bit talky and adds little to the Ender universe. If you're a reader of this series, I'd say give it a try. It's probably better than you fear, but not quite as good as you hope.
3 people found this helpful
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This may be the Ender "Voyage of the Dawn Treader"

Though you should use my comparison to the Lewis book lightly. I reference it because Ender in Exile, like Treader, is a series of small plots opened and closed through a long journey taken by the main characters. I think (based off of the little I read of the afterword) that the intention was to have some story elements be much bigger than they were, but other parts of it got expanded. Basically, 90% of this book is an expansion on the last couple chapters of Ender's Game. But I liked it. I enjoy seeing characters like Ender always come out on top--we get worried but they have it under control the whole time. It's a way of doing a character that I think is under appreciated.

I won't spoil much more than that. If you're a fan of the Ender series in any way, this one shouldn't disappoint.

I will offer one major complaint and one warning, though.

First--don't read this right after Ender's Game. I've made that error, and I regret it. I would advise reading Ender's Shadow, and the books after it that follow Bean, first, as this story rather quickly jumps to 41 years after the end of the Third Formic War, and all of the Shadow storyline is history by then. Lots of the stuff revealed in this book I feel would have effected me better if I knew the Shadow story first--so heed that if you will.

Lastly, my only real complaint is the dialogue (and Dorabella Toscano for the most part, but I'll skip that one). Card tells a lot of the story through two-person, back-and-forth dialogue. It gets frustrating for a number of reasons. For one, it comes across like bad exposition in a movie (think the dinner scenes from the first two "Back to the Future"s--if you don't know what I'm talking about, watch them again). Except this is a book . . . you don't need to have weird and awkward dialogue to fill in blanks. You have narrative. Yet even THAT wouldn't have been so unbearable if the dialogue wasn't written so poorly. Don't get me wrong--the story here is great and I loved the adventure I got to go on while reading it. But Card doesn't seem to write dialogue to his characters at all (if he did or not in Ender's Game I did not notice). Instead every character is full of witty and playful banter with the other person, and they throw it right back at them. They finish each others sentences, they pepper lame little jokes everywhere, they make sarcastic observations about that which they discuss. It's as if Card wanted them to have personality, but didn't notice they all turned out with the SAME personality. Nobody has any uniqueness show THROUGH the way they talk, the differences in the characters is all in the words they choose and the positions they hold. There are a few exceptions, but this issue is so prevalent that I had to really think about it to remember them.

So in the end, a great addition to a fun series. Not flawless, but not worth skipping if you're a fan or interested in it.
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Two failed attempts...

I LOVED Ender's Game and looked forward to this one. However, it started out very slow and never seemed to pick up after a long boring stretch so I put it down for about a year. Eventually I decided to give it another try. I made it a little past where I left off the first time but then stopped. It remained boring. I decided that there are too many good books out there for me to read than to try to plow through this one. If you liked Ender's Game read it again instead of this one.
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Not bad for a book that no one really asked for.

Whether you're a sci-fi fan or not, chances are that you have read Ender's Game. It's widely considered to be not just one of the greatest science fiction novels of all time, but one of the greatest novels, period. Orson Scott Card had one extremely good idea forty years ago, and has based his entire career upon exploiting it. But you know what, it's all right. Sure, the nine books, and countless short stories, and novellas he's published as sequels to Ender's Game fail to capture the originality, personality, and impact of the original, but they were still good books, and people keep buying them, so more power to him for sticking with what works. Even brilliant authors need to pay the bills.

The original Ender's Game was a short story published in a literary magazine in the mid seventies. Ten years later Orson Scott Card was writing a book called Speaker for the Dead, but it was missing something. He decided that the story would work a lot better if he were to flesh out Ender's Game into a novel and use it as a prologue for Speaker. He was rather dismayed at the time to find that Ender's Game was the far more popular of the two, but has come to accept and embrace the fact now. Ender's Game has three sequels that take place thirty years later, and a sister series called the Shadow series that follow other characters.

The latest book in the Ender series is Ender in Exile, and for the first time since the original book Card has written a direct sequel to Ender's Game. Speaker for the Dead takes place 30 years later so I do not consider this as a direct sequel, and the Shadow series follows another character and Ender himself barely makes an appearance in them at all. Ender in Exile is a direct sequel, beginning before Ender's Game actually ends, introducing new characters and what's going on in the political world that set up for the epilogue of Ender's Game. In fact, the majority of this book takes place between the last two chapters of the first book.

Ender in Exile begins with the war against the Buggers won, and Ender's fate in question. At twelve years old he is the most brilliant military commander that Earth has ever produced, but the alliance of nations that banded together to repel the alien threat has broken apart and the powers that be are contending for his abilities. To return to Earth would be to spend the rest of his life as a slave to whoever ended up as his master.

Ender's own brother suggests that he be banished to a Bugger world as governor for the new human colonists that will soon be leaving Earth, and he accepts that fate as something he truly wishes to do. His beloved sister Valentine opts to accompany him and they spend the next two years together on the ship that carries them to their new home.

Like most of Orson Scott Card's works there is very little external action in this book. Most of the plot is about Ender's inner struggles with what he has done, exterminating an entire race of sentient beings, and with his maneuvering against and manipulations of the admiral of the ship taking him to the colony. That is not to say that this is a boring book. Card is a master of making introverted philosophical deliberation interesting and sometimes even exciting.

As he reaches his colony, defeating the admiral's play for governance, Ender finds a cocooned Bugger queen, and vows to find a suitable world for her, that the race he destroyed might not be left in extinction. This leads into the sequels of thirty years later where he is still searching for the right world, wracked with the guilt of having done something he can never forgive himself for. Leaving the colony and his role of governor behind, he sets off to tie up loose ends from the Shadow series, and then the book ends rather abruptly as though the author ran out of steam.

The good? It is great to have a book that is a direct sequel to Ender's Game, with all the same sorts of psychological and philosophical themes that made the first book so great. It's also great to have a book with Ender as a child again after several books of him being in his later years, practically a different character altogether. When I first read the description of this book on the cover flap I said, "pfft, who cares? Beating a dead horse a little, aren't we?" But I was pleasantly surprised. The story is engaging, the characters are interesting, and it's a continuation of one of my all time favorite books. Card really gets you inside Ender's head, and you can really feel his struggle to find answers to the questions he's grappling with. It is also awesome to see the origins of how Ender earned the nickname Xenocide, and the beginnings of the turning of public opinion against him. It fleshes out the universe that the next three books take place in and makes them feel more realistic.

One thing that Card does very well is his side characters. He has a way of making the bit players in his books seem real, meaningful, and important, even if they play a relatively small part in the story. In real life, everyone is the hero of their own story, and he has recognized this fact, using it to make realistic people with depth and character. It's something that few writers ever do well.

The bad? The ending seems blatantly tacked on as an afterthought to tie up the loose ends left by the Shadow series. The book would have been better had it been left off and published as a short story in Orson Scott Card's literary magazine. I do like the resolution of that storyline, but its place wasn't here. The book already had a climax, and then it continued on just to tie up the loose ends from another book. It seemed very out of place.

Valentine, a huge influence on Ender's motives in pretty much every other book, plays a very little part here, and she basically fades into the background. To have such an influential character become part of the scenery because there's just not much for her to do in this story will probably piss some fans off.

The flap on the inside of the jacket says in very clear, very plain English that Ender makes contact with the computer program that eventually becomes Jane in this book, and that did not even come close to happening. I was interested to see her origins, and I guess we kind of did in the Shadow series a little bit, but I wanted to actually see them meet. The synopsis got me excited, and then it didn't happen. It was like using a gimmick to sell a book and then forgetting to incorporate the gimmick.

The ugly? This book breaks the continuity of the original book. I won't say how as it's somewhat of a spoiler, but it was pretty bad. Card has put an afterward in the book explaining this, and that he will be releasing an updated version of Ender's Game sometime in the near future to correct the problem, but the thing about that is, it's like the special editions of Star Wars. Greedo didn't shoot first and shame on George Lucas for trying to say that he did. The book was perfect to begin with, why change it?

This book covers Ender's life from age twelve to sixteen. In Ender's Game, Ender was a child. He thought like a child. He acted like a child. Though he was doing a very adult job, he stayed true to the fact that he was still a child. In this book, his personality has made a vast change. He is more like himself in the later books that take place thirty years later, rather than the child he was in the previous book days earlier in the timeline. A child does not suddenly start thinking and acting like a forty-year-old man overnight. It's actually kind of creepy, and I constantly had to remind myself that this is Ender the child I'm reading about, not Ender the middle-aged man. It takes a lifetime to become a brooding, tortured, middle-aged man, not a traumatic event and a few days.

Despite a few small and relatively unimportant things, I liked this book quite a bit. I didn't think that I was going to, but I was pleasantly surprised. Though there's not much in the way of action, it is far from boring. At first I thought that it was an unnecessary story that didn't need to be told, something that the author merely turned in for a paycheck, but it pulled me in and wouldn't let me go. I found it to be highly entertaining. Orson Scott Card is a master of bringing the dilemmas within the hearts of his characters into such focus that you can feel and experience them as though they are your own. This was a great book, and if you liked Ender's Game, you will like this one hands down. The two books compliment and complete each other in a way that is amazing for two books that were published twenty-five years apart from each other.

I give this book 5 stars. If not for a few small gripes that really don't take much away from this book at all, it would have been the perfect novel. It was a story that was unnecessary to tell, but it was told so well that you don't care that it's a blatant ploy at capitalizing on the fame of Ender's Game. I applaud Orson Scott Card for being able to breathe new life into a series that hasn't had much for a very long time.
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